summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index d7c845469..c1671c37b 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -399,6 +399,18 @@ void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}=uint(gl_InvocationID);", inst);
}
+void EmitInvocationInfo(EmitContext& ctx, IR::Inst& inst) {
+ switch (ctx.stage) {
+ case Stage::TessellationControl:
+ case Stage::TessellationEval:
+ ctx.AddU32("{}=uint(gl_PatchVerticesIn)<<16;", inst);
+ break;
+ default:
+ LOG_WARNING(Shader, "(STUBBED) called");
+ ctx.AddU32("{}=uint(0x00ff0000);", inst);
+ }
+}
+
void EmitSampleId(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}=uint(gl_SampleID);", inst);
}